The American developer of displays for virtual and augmented reality displays Kopin has presented a microdisplay Lightning that use the OLED technology, which significantly raise the density of pixels in VR headgear in comparison to the current serial devices and which make the headgear smaller and lighter.
If Kopin succesfully manages to start the shipment of Lightning to the end product manufacturers, we can expect an impressive 2048×2048 resolution per eye (with an inch big display) working at 120 Hz. Reaching such parameters will require tremendous efforts from both hardware manufacturers, such as AMD, Intel and NVIDIA. 10 ms latency is announced, low power consumption and low heat radiation. According to Kopin, new displays will allow to create completely autonomous headgear with 90 FOV, which can be compared to thick glasses in size, with the use of the patented Pantile optics.
In the past microdisplays were considered unfit for VR, because optical technologies couldn’t provide the required zoom without distortions and artifacts. These problems slowly become the past: Kopin has found a solution, and a similar duo of microdisplays and optics is already being developed by eMagin and other companies. It appears that Kopin has used an optical system with Fresnel lenses, although it’s yet unclear, because the manufacturer hasn’t had a live demonstration of the prototypes.
Kopin’s CEO John Fan assures that the manufacturing of one panel requires only $50, and throughout 2017 the resolution of the displays will be raised to 3K by one side – this is approximately 3 times larger than in Rift and Vive.
Source: Road to VR